Syntax: @extend <object> @extend <object> for <interval> @extend <object> to <interval> The first form increases the shelf-life of the object to one month from now. If the object is already permanent, it will be thawed (but you will be prompted to confirm, first) The second form increases the shelf-life of the object by the interval specified. You can decrease an object's shelf-life by specifying a negative interval (e.g. @extend thingy for -2 weeks). The third form sets the shelf-life of the object to the specified interval. Note: If the object is a player, then all of the player's objects are extended at once. See ?expiry for more information.
[home | help | who | search | setup | code]