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Name(s): beam1: dobj = player:my_match_object(dobjstr)
2: iobj = player:my_match_object(iobjstr)
3: if ($command_utils:object_match_failed(dobj, dobjstr) || (iobj != $nothing && $command_utils:object_match_failed(iobj, iobjstr)))
4: return
5: endif
6: `#1208:transport(dobj, iobj, 1, caller_perms()) ! ANY => 0' || player:tell("Failed.")
7: "Last modified by Slacker (#55) on Sun Nov 3 13:12:49 2002 MST."