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Name(s): whistle1: player:tell("You whistle a note so high that it is inaudibe.")
2: player.location:announce("You hear " + player:title() + " whistle an inaudibly high note.")
3: for rodent in (this.rodent_list)
4: if (rodent.location != player.location)
5: move(rodent, player.location)
6: rodent.location:announce_all(rodent.name + " scampers in.")
7: endif
8: endfor
9: "Last modified by Gwydion (#8756) on Wed Jul 26 09:47:08 2000 MDT."