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Name(s): stand1: if (!(player in this.sitting))
2: player:tell("But you're not sitting on ", this:title(), ".")
3: else
4: this.location:announce_all_but({player}, player:title(), " gets off of ", this:title(), ".")
5: player:tell("You get off of ", this:title(), ".")
6: this.sitting = setremove(this.sitting, player)
7: endif