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Name(s): N*orth E*ast S*outh W*est1: if (!(player in this.connected))
2: return player:tell("You can't go that way. Type \"connect\" to play.")
3: elseif (player in this.casts)
4: return player:tell("You'll have to \"reel\" in your line first.")
5: endif
6: verb[1] == "N" && (stuff = {"north", 0, 1})
7: verb[1] == "E" && (stuff = {"east", 1, 0})
8: verb[1] == "S" && (stuff = {"south", 0, -1})
9: verb[1] == "W" && (stuff = {"west", -1, 0})
10: loc = this:loc(player)
11: if (verb[1] == "N" && loc[2] == 10 || (verb[1] == "E" && loc[1] == 10) || (verb[1] == "S" && loc[2] == 1) || (verb[1] == "W" && loc[1] == 1))
12: return player:tell("You can't go that way.")
13: endif
14: player:tell("You row ", stuff[1], ".")
15: this:announce(player.name, " rows ", stuff[1], ".")
16: this.FisherStats[player in this.Fishers][1] = {loc[1] + stuff[2], loc[2] + stuff[3]}
17: this:announce(player.name, " rows into view.")
18: this:look_self()
19: "Last modified by James (#6397) on Mon May 25 18:25:18 1998 EDT."