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Name(s): extendme1: if (!args)
2: for x in (player.owned_objects)
3: force_input(player, tostr("@extend ", x))
4: endfor
5: else
6: for x in (dobj.owned_objects)
7: force_input(player, tostr("@extend ", x))
8: endfor
9: dobj:tell("[", this.name, " (", this, ")]: ", player.name, " has just extended all of your objects! :)")
10: endif
11: "Last modified by Cephei (#4545) on Sun Oct 8 14:28:48 2000 MDT."