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Name(s): n*orth* w*est nw ne1: if (player != this.lastplayer)
2: player:tell("Well, ok, I was exaggerating when I said you could go _any_ direction. You can't go that _particular_ direction because that is the edge of the building.")
3: this.lastplayer = player
4: this.itsdirection = verb
5: elseif (verb == this.itsdirection)
6: player:tell("I already told you that you can't go that direction!")
7: else
8: player:tell("Sorry, you can't go that way either...")
9: endif
10: "Last modified by flaps (#4016) on Wed Jun 25 14:59:45 2003 MDT."