View/Edit #3838:exit_ahead enter_ahead

Switch to edit mode.

Name(s): exit_ahead enter_ahead
1: if ((t = this:has_tick(player)) != 0)
2:   l = t.maze_layout[t.cur_sq[1]][t.cur_sq[2]]
3:   tl = verb[2] == "n" ? t.start_l | t.end_l
4:   return index(l, tl) != 0 && index(l, tostr(t.dir)) != 0
5: endif

Verb arguments: this none this
Verb perms: Readable eXecutable NOT-Debug
Verb owned by: whiz (#3135)

You are not logged in.

[home | help | who | search | setup | code]