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Name(s): poke1: if (valid(dobj))
2: player:tell("You poke ", dobj:title(), ".")
3: dobj:tell(player:title(), " pokes you.")
4: player.location:announce_all_but({player, dobj}, player:title(), " pokes ", dobj:title(), ".")
5: else
6: player:tell("You poke nothing in perticular.")
7: player.location:announce_all_but({player}, player:title(), " pokes nothing in perticular.")
8: endif
9: "Last modified by Wulfgar (#6959) on Thu May 3 16:57:43 2001 MDT."