View/Edit #1093!ghost

File name: ghost
{0, 979450353, {"WulfMOOtions", #396, {#5252, #5, #3, #2, #1}, {}, #6959, 1, 0, 
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#9603, #8764}}}}, {#1093, {}}}, {{#6959, "rxdo", "chuckle", "any", "any", "any",
 "player.location:announce_all(player:title(), \" chuckles.\");", "\"Last modifi
ed by Wulfgar (#6959) on Mon Jan  1 20:10:18 2001 MST.\";"}, {#6959, "rxdo", "lo
l", "any", "any", "any", "player.location:announce_all(player:title(), \" laughs
 out loud.\");", "\"Last modified by Wulfgar (#6959) on Sun Dec 31 14:58:27 2000
 MST.\";"}, {#6959, "rxdo", "cls clear", "any", "none", "none", "\"Copied from M
ax's Programming Tool (#836):cls by Maxamillian (#833)Nov 13 20:10:38 2000\";", 
"{?lines = 55} = args;", "player:tell($list_utils:make(tonum(lines), \"\"));"}, 
{#6959, "rxdo", "pakak", "any", "any", "any", "if (valid(dobj))", "  player:tell
(\"You pull a lead pipe out of a dimensional pocket and hit \", dobj:title(), \"
 with it: PA-KAK!!!\");", "  dobj:tell(player:title(), \" pulls a lead pipe out 
of a dimensional pocket and smacks you: PA-KAK!!!\");", "  player.location:annou
nce_all_but({player, dobj}, player:title(), \" grabs a lead pipe out of a dimens
ional pocket and smacks \", dobj:title(), \": PA-KAK!!!\");", "else", "  player:
tell(\"You can't PA-KAK!!! someone if they aren't there...\");", "endif", "\"Las
t modified by Wulfgar (#6959) on Sat Nov 18 19:24:41 2000 MST.\";"}, {#6959, "rd
o", "yay", "any", "any", "any"}, {#6959, "rxdo", "ms*mack", "any", "any", "any",
 "if (valid(dobj))", "  player:tell(\"You look at \", dobj:title(), \" and smack
 your forhead so hard that you fly into the wall, hurting yourself.\");", "  dob
j:tell(player:title(), \" looks at you and smacks \", #7070:pronoun(player.gende
r, \"his\"), \" forhead so hard that \", #7070:pronoun(player.gender, \"he\"), \
" flies into the wall and hurts \", #7070:pronoun(player.gender, \"himself\"), \
".\");", "  player.location:announce_all_but({player, dobj}, player:title(), \" 
looks at \", dobj:title(), \" and smacks \", #7070:pronoun(player.gender, \"his\
"), \" forhead so hard that \", #7070:pronoun(player.gender, \"he\"), \" flies i
nto the wall and hurts \", #7070:pronoun(player.gender, \"himself\"), \".\");", 
"else", "  player:tell(\"You smack your head so hard that you fly into a wall an
d hurt yourself.\");", "  player.location:announce_all_but({player}, player:titl
e(), \" smacks \", #7070:pronoun(player.gender, \"his\"), \" forhead so hard tha
t \", #7070:pronoun(player.gender, \"he\"), \" hurts \", #7070:pronoun(player.ge
nder, \"himself\"), \".\");", "endif"}, {#6959, "rxdo", "wh*istle", "any", "any"
, "any", "if (valid(dobj))", "  player:tell(\"You whistle innocently at \", dobj
:title(), \".\");", "  dobj:tell(player:title(), \" whistles innocently at you.\
");", "  player.location:announce_all_but({player, dobj}, player:title(), \" whi
stles innocently at \", dobj:title(), \".\");", "else", "  player:tell(\"You whi
stle innocently.\");", "  player.location:announce_all_but({player}, player:titl
e(), \" whistles innocently...\");", "endif"}, {#6959, "rxdo", "hm*mmmm", "any",
 "any", "any", "if (valid(dobj))", "  player:tell(\"You Hmmmmm... at \", dobj:ti
tle(), \".\");", "  dobj:tell(player:title(), \" Hmmmmms... at you.\");", "  pla
yer.location:announce_all_but({player, dobj}, player:title(), \" Hmmmmms... at \
", dobj:title(), \".\");", "else", "  player:tell(\"You Hmmmm...\");", "  player
.location:announce_all_but({player}, player:title(), \" Hmmmms...\");", "endif"}
, {#6959, "rxdo", "rofc", "any", "any", "any", "if (valid(dobj))", "  player:tel
l(\"You fall on the ground in an explosion of tears.  You cry and cry while look
ing at \", dobj:title(), \".\");", "  dobj:tell(player:title(), \" falls on the 
ground in an explosion of tears.  They cry and cry while looking at you, you can
't help but ffel guilty.\");", "  player.location:announce_all_but({player, dobj
}, player:title(), \" falls to the ground crying their eyes out while \", dobj:t
itle(), \" just sits there and feels guilty.\");", "  suspend(2);", "  player:te
ll(\"You get back up and straighten your clothes, no one was paying attention, d
on't worry.\");", "  dobj:Tell(player:title(), \" gets back up and straightens t
heir clothes thinking nobody saw them do that.\");", "  player.location:announce
_all_but({player, dobj}, player:title(), \" gets back up and does as if nobody s
aw them cry...  Shows what they know.\");", "else", "  player:tell(\"You fall on
 the ground crying your eyes out, Waaaaa!!!\");", "  suspend(2);", "  player.loc
ation:announce_all_but({player}, player:title(), \" falls to the ground crying t
heir eyes out, WAAAA!!!\");", "  player:tell(\"You get back up and straighten ye
r clothes, hoping nobody saw you.\");", "  player.location:announce_all_but({pla
yer}, player:title(), \" gets back up and straightens their clothes, hoping nobo
dy saw them, Shows them eh?\");", "endif"}, {#6959, "rxdo", "eep", "any", "any",
 "any", "if (valid(dobj))", "  dobj:tell(player:title(), \" eeps at you.\");", "
  player:tell(\"You eep at \", dobj:Title(), \".\");", "  player.location:announ
ce_all_but({player, dobj}, player:title(), \" eeps at \", dobj:title(), \".\");"
, "else", "  player:tell(\"You Eep!\");", "  player.location:announce_all_but({p
layer}, player:title(), \" Eeps!\");", "endif"}}, {{#53, "recycle", #55, #53, #6
319}, {#-1, "", #6319, #-1, #6319}, {#-1, "call_function", #-1, #-1, #6319}, {#0
, "do_bf_call", #6319, #0, #6319}, {#0, "bf_eval", #789, #104, #6319}, {#0, "bf_
eval", #6319, #101, #6319}, {#6319, "eval_cmd_string", #6319, #14, #6319}, {#631
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